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Programmers?

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rookie - member
1 posts

I have merged many (8+ yr old) PWads into playable IWads for DSDoom. During all of the testing I found that save/loading still has serious bugs in DSDoom 1.1.2. Also the only version with a WAD selector was a hacked fork of the 1.0 source, which sadly had many more bugs than 1.1.2. I am curious if anyone who comes here can program for the NDS, or if anyone knows anyone who can?
I would love to see the project completed.
Cheers and thanks for reading.

?
61 posts

Well blastyrant, I don't really know anything about C++, however I do hope to learn so I can update the code.
And possibly Have better online support.Since the goal of this site is to mod dsdoom I guess I can make a developers corner (since we aren't all about wadding).

I also encourage you to release some of your work (if you have any),You can always post for help (if necessary wherther your recruiting mappers, dehacked editors, or sprites or you just want constructive criticism.I am often browsing the forums so chances are I'll be the one to reply)

I also encourage you to try the other wads released by the other users (and myself).

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