Hi! I'd like to announce that Fisk and I are recompiling the current dsdoom, here's what have in store
- Better controls
- Fixed saving
- removal of doom shadow fading for an increase in FPS
- Iwad and Pwad selector
- Better user interface
Here is a small spoiler screenshot ;)

It May not look much different but, the doom shadow fading is gone! It may have looked fairly decent but... The new rendering (without doom shadow fading) increases FPS up to 35fps, Gives a more OpenGL feel to the software rendering and for detailed wads will look much clearer and cleaner, not to mention it will run REALLY fast!
can you tell me when you are going to release it?plz
can you tell me when you are going to release it?plz[image]
-goncalodoom
Right now I can't really say... I'll get in contact with fisk and he'll fix whatever bugs that was left out in the previous build.
Hopefully we'll have a stable build by early July. Until then have fun with the current dsdoom :P
thanks and good luck with the project!!!![]()
Thanks! I hope you'll stick around too. Its not everyday that we have someone interested in this.
Will it have rumble and ddtap like cquake? Thanks for the new update, cant wait.
Will it have rumble and ddtap like cquake? Thanks for the new update, cant wait.
-dsyeah
We haven't really gotten that far yet, Although I'll make a Feature request thread in the dsdoom development category.
omg i almost forgot about this website sorryz.....this is soo excitingm cuz i am excited about this happening. i hope you can make it compatable with gzdoom wads or sumthing like that
Right now we're just fixing up the various dsdoom problems. We might be able to copy/paste some of hexen's code into this later on. You'll be able to run certain zdoom wads. But as for Gzdoom wads... That probably won't happen anytime soon.
I'm remaking a GZdoom wad for dsdoom as we speak "TCoTDs" a remake of The City of The Damned 2 Apocolips.
Great to hear someone picked this up! Your efforts are GREATLY appreciated. If I may humbly request another feature, how about adding weapon icons to the touchscreen so you can more quickly switch weapons? Scrolling through each one can get pretty tedious. Also, with the current setup it is impossible to switch back to your fists if you have the chainsaw without picking up a berserker pack.
It would be awesome if you could implement full stylus controlls, say something like MP: Hunters. Music would also be wicked but not necceseary if it kills fps.(though again it would be wicked :P)
I'm keeping my eyes on this one as this s somethng the DS seems made for, sorta strange id havn't released it them selves... go figure.
Anyway keep up the good work! I hope you make good progress.
Cheers!
Old doom fan.
We won't ever really be able to get midi music to work... The licenses cost money, and its money we don't have.. However we did consider adding an mp3 code for this. We haven't really thought about stylus controls but that can easily be done. I'd like to thank you guys for all your support and feedback.
Until then, make some dsdoom mods and host em' here :P
(and no TrueDoomer is not one of those who deserve it)
TrueDoomer I could remove you're dumbass post, but its just too damn funny. If you consider removing the shadow fading ruining doom, than I guess you must hate every doom port that isn't vanilla, oh and by the way dsdoom is based on prboom. Now allow me to lower myself to your level by saying this. "Bitch u int got da balls, u notin but a stupid lil' cunt wit no life, MOTHA FUCKA! Nao go bak to yo complain'n bitch!" dedicated to TrueDoomer. Meh fuck this, I'll just IPban him.
I read that post from TrueDoomer and thought... well let's just say I thought.
(obvious troll or butthurt by the way, as some younger people would put it)
I'm to old and pressed for time to contribute anymore...
(It's been a while since DoomEd, about 15 years ago :( )
So I'll leave that in younger, if not more competent hands ;) It seems you've got the skills and the tools.
My first post as a member by the way, hope you'll welcome me into the fold, even tough i can't bring anything new to the table.
Keep it cool.
Very old doom fan.
On top of my wishlist, a Strife compatibility would be extremely fantastic but I know it's a massive modification that won't happen soon. But dreaming is good, isn't it ? :)
Glad to see you're aiming to imporve fps, even if that's not a big issue for me the games are already enjoyable but the more the better heh !
Talking about FPS, I managed to play DSheretic and I'm really impressed how good the port is in terms of performance and handling (good stylus use). I hope you'll surpass it.
Big huge hug from France to you !
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